Rage War

City-building, hero battles, and strategy combined in a fast, action-packed RPG built with Unity.

Rage War
Role
As Senior Game Engineer at InvoGames, I worked on gameplay systems, client–server and backend integration, third-party SDKs, and performance optimization to bring this title to production.
Area
Strategy RPG

Overview

Rage War brings city-building, hero battles, and real-time strategy together in one fast, fun, action-packed RPG. Built with Unity, it blends base management with combat progression and live-ops driven content.

More work

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